Services of the Crafthalls
May 30, 2014 14:56:00 GMT -8
Post by Sigyn on May 30, 2014 14:56:00 GMT -8
Beastcraft:
Veterinary skills, breeding for different purposes--artificial insemination is still practiced; keeping records of bloodlines; health control of animals being transported.
The Beastcraft hall mainly stay with animals brought from Earth: runners, bovines, ovines, porcines, caprines, llamas, canines, avians, the rare chickens and geese, and domestic wherries-- selecting for superior roasting size and egg production. Some study tunnelsnakes, not with an eye domestication, but to learn more efficient ways of eradicating the vermin.
Farmercraft:
Grains, vegetables, "industrial" plants: for fibers and chemicals, soil management.
Plant breeding is at a high level of skill--hybrid varieties are common. There are Seedling Masters and Nursery Masters, who develop new strains, and others who gather indigenous seeds, cuttings and saplings for domestication.
There are also Masters who concentrate on raising experimental crops to test new techniques. Sweetners are all vegetable, as bees did not survive on Pern. Farmcraft also raises the plants that render the vegetable lipid substituted for beeswax and petroleum-type waxes and lubricants, as well as the surviving rubber trees brought by the Ancients in their cell banks.
Fish/Seacraft:
Shipbuilding, including lines and sheets; transportation of passengers, livestock and cargo; netmaking; seamanship; chartmaking; fishing; seafood netting/trapping; gathering seaweed for consumption, fodder, fertilizer and furniture stuffing. Despite common misconception, livestock can fairly easily be shipped from Northern to Southern, during the fair weather months. At certain points, there isn't vast miles of sea between the two continents. One canon source says that the shortest distance between the southern and northern continents can be crossed in seven days.
Harpercraft:
Music, information gathering/dissemination, Art, Archival duties, Education, Scribercraft
Harpercraft is perhaps the most important on Pern.... and for far more than music. They are the legal and civil arbitrators, the diplomats that smooth the relations between Craft, Hold and Weyr.
Both an intelligence gathering and the source for dissiminated information, Harper Hall has a sterling reputation of fairness and objectivity, always focusing on what is best for Pern society at large, and taking a "seventh generation" view of any political, social, or technological developments.
They are also in charge of education, insuring that all Pernese are literate, have a basic understanding of their history and laws, and are indoctrinated with the duties, privileges, and obligations that their pupil's station in life makes them heir to.
Healercraft:
Care and prevention of illness. Trauma care. Obstetric, gynocologic, pediatric, and geriatric care. Pharmaceutical manufacture, research, and distribution. Medical research-- vaccines are known, and surgery is making a tentative beginning. Public Health-- investigating outbreaks, inspecting food and sanitary facilities in Holds and Weyrs. Works closely with dolphincraft.
Needles (from needlethorn plants) are used to give injections, for IV's, and for suturing. Cotton, linen, or 'gut' is used as suturing material. Aseptic procedures, and the bacterial/viral disease process is still known, although the technological means of using that knowledge are limited.
There is no "penicillin" on Pern. Redwort is the antiseptic of choice. Vaccinations are beginning to be implimented. Surgery is still at the infant stages, still suffering from the handicaps of a near-religious fear of opening the body. Trauma care is good, and general health is high.
Minecraft:
Production of firestone; blackstone (aka Crom Coal); gems; stone; ores; minerals; natural gas.
Smithcraft does the refining of minerals and metals. Geology and petrography are still practiced by Minecrafters, but not called by those terms. Some also specialize in spelunking and mountain prospecting.
Lapidary is also a common speciality. Jewels have no intrinsic value on Pern beyond ornamentation and industrial use. However, Pern has much the same range of precious and semiprecious stones as does Earth: garnet, sapphire, tourmalines, agates of all kinds, moonstone, all the quartzes, and corundums, including beryl. Diamond pipes are still being discovered. Istan black diamonds are fairly common, but are used in industry as they aren't considered attractive as gems.
Smithcraft:
Contains the crafts of: Glasscraft/Chemistrycraft/Jewelrycraft
Smithcraft itself does stress analysis of building stones and foundations. Also: Tool and die making, cooking vessels (some with nonstick finishes!)
Glasscraft: ceramics, lead crystal, porcelain, optics, glassblowing, starcraft.
Chemistcraft: Stains, dyes, varnishes, cleaning compounds and explosives.
Jewelrycraft: Metallic jewelry is created and set with stones mined and shaped by the Mining Craft.
Tannercraft:
Provides leathers of all kinds, and vellum for writing. Includes the Cobblercraft, Harnesscraft, and the production of furs of all kinds, from the plainest ovine pelts for sleeping, to fine furs for garment use.
As leather is more obtainable than cloth, fashion-minded folk have many pairs of shoes, boots, hats, vests, gloves etc. The floors are all stone or earthen, so people need heavy shoes or boots to protect from the cold, and they tend to be very gaudy in their footwear. There is a friendly rivalry between the Master Tanner and the Masterweaver, always trying to out do one another in fashion innovation and popularity.
Tradercraft:
The "stores" of Pern, these folk travel by any means available, to supply every cothold eventually with the necessities and more. Some ply more exotic wares, such as perfumes, art and embroidery supplies, and then, there are the whispered of "Dark Caravans...." More fabled than seen, on investigation. Any gather of any size will attract at least one wagon of traders.
Most traders are seen as honest, but there are those from holds such as Nabol and Bitra that cater to those with a taste for gambling and other less savory pursuits. "Caveat emptor" is an admonition that has survived through the millenia unto the present Pass.
Vintnercraft:
Brewing of wine, beer and liquors, including the infamous quikal (rather like vodka). Yeast production for cooking and brewing. Growing of the hops, grapes and other ingredients of their liquid craft.
Wine is stored in one and two-liter glass bottles and ceramic gallon crocks sealed with wooden stoppers covered over with lead foil, or solid seals made of vegetable lipids. Pern has no beeswax or cork.Barrels and jugs of beer and quikal share space with the wine.
Psst: the secret of Benden wine is the glass-lined, pressurized air seal tanks taken from the 3 gutted colony ships. They were reinstalled in their second incarnation by Rene Mallibeau, revered as Pern's first and finest Winecraftmaster.
The perfect hermetic seals of the tanks ensures that the maturing wine never loses the "angel hair" of a quality vintage. These tanks are considered an almost sacred Benden secret, and many a Master Vinter's last words have been "Never let them have the vats!"
Weavercraft:
Thread, yarns, yardgoods, finished goods of flax, cotton, linen, sisal, and wool. Tailorcraft and fashion industry.
Silk did not survive, but cotton, velvet, and finely woven, very smooth polished cottons or linens are substitutes.
Woodcraft:
Forestry, lumber, construction carpentry and joinery, cooperage, wood finishing products, blanks for currency marks, the shaping and manufacture of wooden objects, practical and decorative papermaking.
Woodcraft is a relatively young profession, as before the opening of the well-grubbed Southern continent, it was very difficult to protect large stands of trees from Fall. Thus rare, hardwoods were used as semi-precious materials.
Now, quick-growing softwoods are grown in the South for paper, and the primeval hardwood stands in the South are being thoughtfully and carefully harvested for shipbuilding, fine furniture, musical instruments, and technical devices, among other uses.