Pernese Currency: Marks
May 30, 2014 14:41:03 GMT -8
Post by Sigyn on May 30, 2014 14:41:03 GMT -8
You may have noticed that on your profile is a listing of how many marks you have earned. Marks are the currency of choice for Pernese inhabitants, and here on Dragon's Rise, you can earn marks from special events, mini-plots, and just being active on the forum in general. Those marks will add up, and you will be able to purchase items from the store when it is released!
They can go as high as a rare 100-mark piece, and as low as a thirty-second mark piece. Marks are produced by the different Crafts which apply an identifying picture or symbol representing their craft. Depending on local political climates, some Craft's Marks are valued higher than others. The supply of Marks is kept constant, new marks are produced to replace old ones.
Marks are generally a circle made out of wood, with the value carved, burned, or stamped into them. At Lady Nerilka's and Lord Alessan's wedding, Alessan presented Nerilka with a 'gold wedding mark', it is unclear as to whether these would be given at every wedding.
Marks occur in the denominations 1⁄32, 1⁄16, ⅛, ¼, ½, 1, 2, 5, and 10 marks, with a few 100-mark coins for very large transactions. The denominations are indicated by a stamped or carved number. If the number has a line above it, then it represents a unit fraction (that is, 32 would be 1⁄32), whereas a line below the number indicates an integer. Marks have a very high value, for instance, at a gather in Dragonsinger, bubbly pies were charged at six to a thirty-second piece. And a Master Craftsman might give a mark to an apprentice if he's particularily pleased with said apprentice's work, two marks if he's very impressed.
A real-world exchange rate would be impossible to pin down exactly, however it is generally assumed to be around $20 to the Mark at the time of writing.
The usual method of exchanging goods or services is barter. A man will trade his skill or merchandise for that of another, usually at a Gather. Gathers, Hold-sponsored fairs, are held as frequently as once every seven days in major Holds, or as infrequently as two to three times a Turn in smaller, more isolated holds.
The unit of monetary exchange is the mark. These are disks made of wood, supplied as blanks by Lemos Hold and stamped with special dyes that denote value and source. the value of the mark fluctuates with supply of barterable goods. After a bad harvest, a mark is worth more because the goods used to create it are harder to obtain; after a good harvest, the situation is reversed. This fiscal autonomy is set by Lord Holders tat meet every Turn at harvest time to fix what a mark will buy for the next Turn. In a good Turn, an ornamental blade will cost two full marks.
Each major Hall and Hold has its own dye stamps for impressing marks The denominations are: 1/32 or a mark, 1/16, 1/8, 1/4, 1/2, 1, 2, 5, 10, and a few 100 mark pieces for very large transactions. For fractional mark, only one number is stamped on the blank. A horizontal line above the number shows that it is worth less than one mark. If the line is below the number, the piece is worth that number of full marks. The designs on marks are very complex and hard to duplicate without the correct tools, which the Smithcraft Hall provides. An imperfection is consciously placed on every mark to make them even harder to counterfeit.
Only so many marks are issued per turn, to balance the supply of goods or to replace old, worn-out marks.
Musical instruments sell for prices from two marks and up. Runnerbeasts can be had from nine marks and up, and their riding gear from three marks for used leathers to more than twelve marks for custom gear for a Lord Holder's steed.
The unit of monetary exchange is the mark. These are disks made of wood, supplied as blanks by Lemos Hold and stamped with special dyes that denote value and source. the value of the mark fluctuates with supply of barterable goods. After a bad harvest, a mark is worth more because the goods used to create it are harder to obtain; after a good harvest, the situation is reversed. This fiscal autonomy is set by Lord Holders tat meet every Turn at harvest time to fix what a mark will buy for the next Turn. In a good Turn, an ornamental blade will cost two full marks.
Each major Hall and Hold has its own dye stamps for impressing marks The denominations are: 1/32 or a mark, 1/16, 1/8, 1/4, 1/2, 1, 2, 5, 10, and a few 100 mark pieces for very large transactions. For fractional mark, only one number is stamped on the blank. A horizontal line above the number shows that it is worth less than one mark. If the line is below the number, the piece is worth that number of full marks. The designs on marks are very complex and hard to duplicate without the correct tools, which the Smithcraft Hall provides. An imperfection is consciously placed on every mark to make them even harder to counterfeit.
Only so many marks are issued per turn, to balance the supply of goods or to replace old, worn-out marks.
Musical instruments sell for prices from two marks and up. Runnerbeasts can be had from nine marks and up, and their riding gear from three marks for used leathers to more than twelve marks for custom gear for a Lord Holder's steed.
One mark will buy: - A full sack of fine-milled pastry flour -or-
- Sixteen small (1-pound) loaves of bread -or-
- Half a sack of sweetening -or-
- 192 bubbly pies
Beastcraft:
One mark will buy: - One young ovine or four fowl
Benden Hold:
One mark will buy: - Two sacks of nuts in the shell
Harpercraft:
One mark will buy: - An Apprentice-made pipe
Keroon Hold:
One mark will buy: - 1/8 of a bovine herdbeast
Minecraft:
One mark will buy: - Two sacks of Cromcoal -or-
- A whetstone -or-
- A graduated-bead necklace (agate or quartz) -or-
- A jade bangle bracelet
Smithcraft:
One mark will buy: - A small knife
Tannercraft:
One mark will buy: - A plain leather belt, bronze buckle -or-
- A pair of moccasins
Weavercraft:
One mark will buy: - A plain shirt -or-
- A child's frock
Winecraft:
One mark will buy: - Two bottles of wine (undistinguished vintage)
Woodcraft:
One mark will buy: - A hand-sized, hardwood box with hinges and clasp